Tag Archives: interactive fiction

Galactic Hitchhiker (1980): inspo a-go-go

TL/DR: Play Galactic Hitchhiker online Fit the First I’ve always said that if this blog had a slogan it would probably be something like “Retroactive Fiction: Very tentatively recommended.” So imagine my surprise when I read Jason Dyer’s blogpost about … Continue reading

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BeebScott: the Scott Adams interpreter nobody asked for

BeebScott: a tool for converting and playing Scott Adams text adventure games on the BBC Micro Continue reading

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IFComp 2020: Amazing Quest (Nick Montfort, C64 BASIC)

Amazing Quest: playing and porting a strange entry in the 2020 Interactive Fiction Competition Continue reading

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Digging up Adventureland (Scott Adams, 1980)

The troubled saga of how I ported the classic Scott Adams game Adventureland to the BBC Micro Continue reading

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Scott Adams’s type-in game Pirate Adventure (BYTE, 1980)

Does anyone know of a working, playable version of Scott Adams’s text adventure game Pirate Adventure as published in the December 1980 issue of BYTE magazine? I couldn’t find one, which was a shame because I was trying to learn … Continue reading

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LAND (1989) — a lost MUD recreated

I’ll admit it: I don’t know very much about MUDs. (Nor am I familiar with the various spinoffs — the MUCKs, MOOs and MUSHes — that proliferated in the early days of the Net.) Many years ago, I would occasionally … Continue reading

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One Room (1983) — the first one-room game?

One Room is a text adventure game written by Jorge Mir for the TRS-80 Color Computer. It was published as a program-listing in the first Rainbow Book of Adventures in 1983. One Room is set in a single room (duh), … Continue reading

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Maze of Madness (2018) — a torment

Maze of Madness is a modern game for an ancient computer (namely the 8-bit BBC Micro, which this blog seems to endlessly bang on about). Well, I say “game”, but it’s more of a demo – a demo of a … Continue reading

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Xanadu Adventure (1982) — shop till you drop

Xanadu Adventure is a text adventure game that was written for the BBC Micro by Paul Shave in 1982. Typically for the time, Shave was strongly influenced by Crowther and Woods’s Colossal Cave, and Xanadu therefore featured the requisite stream, … Continue reading

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Escape From Solaris (1984) by Graham Nelson

Previously I wrote about The Discovery, which is the first of two works of interactive fiction (known together as Galaxy’s Edge) that were written for the 8-bit BBC Micro in 1984 by Graham Nelson. The Discovery is, more or less, a conventional … Continue reading

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