Tag Archives: text adventure

BeebScott: the Scott Adams interpreter nobody asked for

BeebScott: a tool for converting and playing Scott Adams text adventure games on the BBC Micro Continue reading

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Digging up Adventureland (Scott Adams, 1980)

The troubled saga of how I ported the classic Scott Adams game Adventureland to the BBC Micro Continue reading

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Scott Adams’s type-in game Pirate Adventure (BYTE, 1980)

Does anyone know of a working, playable version of Scott Adams’s text adventure game Pirate Adventure as published in the December 1980 issue of BYTE magazine? I couldn’t find one, which was a shame because I was trying to learn … Continue reading

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One Room (1983) — the first one-room game?

One Room is a text adventure game written by Jorge Mir for the TRS-80 Color Computer. It was published as a program-listing in the first Rainbow Book of Adventures in 1983. One Room is set in a single room (duh), … Continue reading

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Maze of Madness (2018) — a torment

Maze of Madness is a modern game for an ancient computer (namely the 8-bit BBC Micro, which this blog seems to endlessly bang on about). Well, I say “game”, but it’s more of a demo – a demo of a … Continue reading

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Xanadu Adventure (1982) — shop till you drop

Xanadu Adventure is a text adventure game that was written for the BBC Micro by Paul Shave in 1982. Typically for the time, Shave was strongly influenced by Crowther and Woods’s Colossal Cave, and Xanadu therefore featured the requisite stream, … Continue reading

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Escape From Solaris (1984) by Graham Nelson

Previously I wrote about The Discovery, which is the first of two works of interactive fiction (known together as Galaxy’s Edge) that were written for the 8-bit BBC Micro in 1984 by Graham Nelson. The Discovery is, more or less, a conventional … Continue reading

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Skill, Stamina and Luck

In February 2016, the BBC broadcast a radio documentary about interactive fiction called Skill, Stamina and Luck. It focused largely on gamebooks like Fighting Fantasy, Choose Your Own Adventure, and some interesting historical examples — but it also took in parser … Continue reading

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Galaxy’s Edge (1984) by Graham Nelson

Galaxy’s Edge (1984) – an early text adventure game by interactive-fiction legend Graham Nelson Continue reading

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The Secret of Arendarvon Castle (1985) — bytecode avant la lettre

[Play Arendarvon Castle online] [backup] In previous posts, I wrote about Wander (1974), the interactive fiction creation tool for mainframe Unix systems. But my speciality (I use the word laughably) is text adventure games for the BBC Micro, the legendary … Continue reading

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